These are hero pairs worth building a squad around. Most are same-faction pairs, which add toward the squad type bonus; a few deliberately mix factions for raw strength. Use them as the core of a lineup and fill the other three slots around them.
At a glance
| Pairing | Heroes | Best for |
|---|---|---|
| Warrior Anchor | Arnold + Monroe | Campaign, Garrison, Arena, Warrior Giant Invader |
| Double Warrior Front | Arnold + Dirk | Garrison, Arena defense, Campaign |
| Warrior Radiation | Monroe + Lucian | Warrior Giant Invader, Arena offense, Bosses |
| Warrior Gatling | Monroe + Katya | Warrior Giant Invader, Arena offense, Bosses |
| F2P Warrior Bridge | Zara + Nora | Campaign, Garrison, Freight Train |
| Tactical Elite | Bekka + Leah | Arena, Bosses, Tactical Giant Invader |
| Tactical Wall | Vince + Bekka | Tactical Giant Invader, Arena defense, Garrison |
| Taunt Cover | Vince + Leah | Tactical Giant Invader, Arena defense, Bosses |
| Assault Finishers | Yana + Victor | Arena offense, Assault Giant Invader, Bosses |
| Assault Radiation | Yana + Silas | Assault Giant Invader, Arena offense |
| Hybrid Wall | Arnold + Bekka | Arena defense, Garrison, Bosses |
Warrior pairings
Warrior Anchor
Arnold (UR Tank) + Monroe (UR DPS)
The best tank and the best Warrior damage dealer. This is the foundation of competitive accounts.
Best for: Campaign, Garrison, Arena, and the Warrior Giant Invader.
Double Warrior Front
Arnold (UR Tank) + Dirk (UR Tank)
Maximum frontline HP plus Warrior faction bonuses, for defense modes.
Best for: Garrison, Arena defense, Campaign.
Warrior Radiation
Monroe (UR DPS) + Lucian (UR DPS)
Hero Pass Lucian stacks radiation damage with Monroe on the Warrior backline and replaces Nora once he’s starred. Skip this one if you didn’t buy the pass.
Best for: Warrior Giant Invader, Arena offense, Campaign, Bosses.
Warrior Gatling
Monroe (UR DPS) + Katya (UR DPS)
Hero Pass Katya is the physical gatling next to Monroe. Her Viper skill stacks DEF shred, so Monroe’s sniper hits land harder. She replaces Nora, not Monroe. Skip this one if you didn’t buy the pass.
Best for: Warrior Giant Invader, Arena offense, Campaign, Bosses.
F2P Warrior Bridge
Zara (SSR Tank) + Nora (SSR DPS)
The best SSR tank and the best early SSR backliner. Both star up fast and hold the line until your UR heroes arrive.
Best for: Campaign, Garrison, Freight Train.
Tactical pairings
Tactical Elite
Bekka (UR Tank) + Leah (UR DPS)
The best pure tank and the best pure damage dealer. A strong long-term second core.
Best for: Arena, Bosses, Tactical Giant Invader.
Tactical Wall
Vince (UR Tank) + Bekka (UR Tank)
A Hero Pass bruiser tank next to a fast Tactical tank: Vince’s taunt and 30% damage reduction plus Bekka’s 1.08s auto attack on the same front.
Best for: Tactical Giant Invader, Arena defense, Garrison, Bosses.
Taunt Cover
Vince (UR Tank) + Leah (UR DPS)
Vince holds aggro and shreds the enemy front row’s ATK, so Leah can unload radiation damage without taking burst.
Best for: Tactical Giant Invader, Arena defense, Bosses.
Assault pairings
Assault Finishers
Yana (UR DPS) + Victor (UR DPS)
Radiation pressure from Yana plus Victor’s execute on the lowest-HP target, for Assault content.
Best for: Arena offense, Assault Giant Invader, Bosses.
Assault Radiation
Yana (UR DPS) + Silas (UR DPS)
A dual-radiation Assault backline: Silas’s Suicide Robot hits the enemy back row while Yana keeps up pressure with her EM gun.
Best for: Assault Giant Invader, Arena offense, radiation lineups.
Cross-faction pairing
Hybrid Wall
Arnold (UR Warrior Tank) + Bekka (UR Tactical Tank)
Two S-tier tanks from different factions. Extremely hard to break, at the cost of the same-faction squad bonus.
Best for: Arena defense, Garrison, Bosses.
Offense vs. defense priorities
| Rank | Offense | Defense |
|---|---|---|
| 1 | Monroe: primary burst carry | Arnold: shield and Warrior wall |
| 2 | Leah: top radiation sniper | Bekka: best pure tank |
| 3 | Victor: executes the lowest-HP target | Dirk or Zara: second frontline |
| 4 | Arnold: keeps your damage dealers alive | Monroe: a threat that forces attention |
| 5 | Yana or Celeste: Assault and area pressure | Carter or Nora: sticky backline damage |